Kad Dum-īems (/dum/ /jems/ [ugly] [mural]) is a subtropical Large City located in the Sluptprond Principality of the Koiapi.
The name Kad Dum-īems is derived from the Goblin language, as Kad Dum-īems was founded by Urgata, who was culturaly Gnoll.
Climate
Kad Dum-īems has a yearly average temperature of 4°C (39°F), with its average temperature during the summer being an icy 22°C (71°F) and its average temperature during the winter being a cold -13°C (9°F). Kad Dum-īems receives an average of 211 cm/y (83 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Kad Dum-īems covers an area of nearly 147 km2 (58 mi2), and an average elevation of 6088 m (19973 ft) above sea level.
Overview
Kad Dum-īems was founded durring the late 13th century in fall of the year 1189, by Urgata. The establishment of Kad Dum-īems suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.
Kad Dum-īems was built using the conventions of Gnoll durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Kad Dum-īems is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Kad Dum-īems is buildings are arranged arround a network of crampt split-log ties streets which form a diamond shaped grid, where each diamond verries in size given the proximity of the paralell streets forming each section. The ocasional smaller diamond has been used to construct a park, plaza, and other communal structures. The city has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the city is well defended against anything short of an army. Kad Dum-īems's cost-cutting-focused defences has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
Kad Dum-īems is not quite well. Something happened here, perhapse recently, perhapse long ago. Whatever it was, it settled into the very soul of the city like a festering wound. The people go about their day well enough, but there’s a tention in the air you can cut with a knife.
Civic Infrastructure
Kad Dum-īems possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Kad Dum-īems has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Kad Dum-īems has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kad Dum-īems. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kad Dum-īems's parks.
Kad Dum-īems has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kad Dum-īems.
Kad Dum-īems has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Kad Dum-īems has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Kad Dum-īems has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Kad Dum-īems has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Kad Dum-īems has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kad Dum-īems has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kad Dum-īems has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kad Dum-īems's public wards, blessings, and other arcane systems.
Kad Dum-īems has an Administrative Academy which trains individuals in the administrative arts.
Kad Dum-īems possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kad Dum-īems's grid is powered by a god's will and kindness.
Kad Dum-īems possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Kad Dum-īems has a first rate hospital which caters to anyone in need of long term medical care.
Kad Dum-īems has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Kad Dum-īems has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kad Dum-īems's natural decorations nor waterways.
Kad Dum-īems has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Kad Dum-īems has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Kad Dum-īems has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Kad Dum-īems is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Kad Dum-īems's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by towering round arches, massive stone and brickwork, small windows, thick walls, and a propensity for housing art and sculpture depicting mythological scenes. The building's general shape would be a clever and ascetic combination of geometric shapes, which would be blended together by joining elements. The style's decorative features were largely internal rather than external and incorporated semicircular arches for windows, doors, and arcades; barrel or groin vaults to support the roof of the nave; massive piers and walls, with few windows, to contain the outward thrust of the vaults; side aisles with galleries above them..
In Kad Dum-īems there are no smells.
The Cobra Flower near Kad Dum-īems are known to be more aggressive than normal.
Kad Dum-īems's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves consuming a local narcotic to channel Wild Magic energies of tier 3 via singing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 69
Farmers: 103
Farm Laborer: 153
Hunters: 121
Milk Maids: 100
Ranchers: 44
Ranch Hands: 91
Shepherds: 100
Farmland: 143711 m2
Cattle and Similar Creatures: 8827
Poultry: 105930
Swine: 7062
Sheep: 353
Goats: 70
Horses, Mounts, and Beasts of Burden: 3531
Craftsmen
Arms and Toolmakers: 75
Blacksmiths: 84
Bookbinders: 44
Buckle-makers: 45
Cabinetmakers: 84
Candlemakers: 135
Carpenters: 105
Clothmakers: 95
Coach and Harness Makers: 36
Coopers: 92
Copper, Brass, Tin, Zinc, and Lead Workers: 46
Copyists: 35
Cutlers: 29
Fabricworkers: 76
Farrier: 201
Furriers: 22
Glassworkers: 130
Gunsmiths: 75
Harness-Makers: 34
Hatters: 72
Hosiery Workers: 25
Jewelers: 40
Leatherwrights: 90
Locksmiths: 34
Matchstick makers: 56
Musical Instrument Makers: 52
Painters, Structures and Fixtures: 44
Paper Workers: 50
Plasterers: 48
Pursemakers: 61
Roofers: 37
Ropemakers: 36
Rugmakers: 33
Saddlers: 67
Scabbardmakers: 72
Scalemakers: 37
Scientific, Surgical, and Optical Instrument Makers: 23
Sculptors, Structures and Fixtures: 34
Shoemakers: 33
Soap and Tallow Workers: 108
Tailors: 190
Tanners: 43
Upholsterers: 51
Watchmakers: 49
Weavers: 110
Whitesmiths: 28
Merchants
Adventuring Goods Retellers: 24
Arcana Sellers: 24
Beer-Sellers: 48
Booksellers: 54
Butchers: 92
Chandlers: 95
Chicken Butchers: 96
Entrepreneurs: 35
Fine Clothiers: 88
Fishmongers: 95
Florists: 21
Potion Sellers: 60
Resellers: 153
Spice Merchants: 51
Wine-sellers: 78
Wheelwright: 52
Woodsellers: 34
Service workers
Bakers: 207
Barbers: 164
Coachmen: 50
Cooks: 147
Doctors: 79
Gamekeepers: 57
Grooms: 31
Hairdressers: 117
Healers: 102
Housekeepers: 98
Housemaids: 168
House Stewards: 100
Inns: 34
Laundry maids: 64
Maidservants: 117
Nursery Maids: 67
Pastrycooks: 121
Restaurateur: 141
Tavern Keepers: 147
Specialized Laborer
Ashworkers: 47
Bleachers: 33
Chemical Workers: 20
Coal Heavers: 70
In-Town Couriers: 80
Long Haul Couriers: 72
Dockyard Workers: 72
Gas Workers: 16
Hay Merchants: 28
Leech Collectors: 99
Millers: 78
Miners: 80
Oilmen and Polishers: 54
Postmen: 78
Pure Finder: 46
Skinners: 98
Sugar Refiners: 20
Tosher: 55
Warehousemen: 135
Watercarriers: 75
Watermen, Bargemen, etc.: 107
Skilled Laborers
Accountants: 46
Alchemist: 53
Clerk: 78
Dentists: 36
Educators: 99
Engineers: 51
Gardeners: 36
Mages: 27
Plumbers: 37
Pharmacist: 44
Professors: 15
Scientists: 26
Wizards: 15
Civil Servants
Adventurers: 33
Bankers: 53
Civil Clerks: 80
Civic Iudex: 41
Consultants: 22
Exorcist: 84
Fixers: 43
Kami Clerk: 67
Landlords: 66
Lawyers: 42
Legend Keepers: 56
Militia Officers: 504
Monks, Monastic: 100
Monks, Civic: 103
Historian, Oral: 86
Historian, Textual: 43
Policemen, Sheriffs, etc.: 76
Priests: 176
Rangers: 47
Rat Catchers: 54
Scholars: 54
Spiritualist: 64
Slayers: 20
Storytellers: 123
Military Officers: 130
Cottage Industries
Brewers: 88
Comfort Services: 135
Enchanters: 38
Herbalists: 40
Jaminators: 113
Needleworkers: 117
Potters: 57
Preserve Makers: 110
Quilters: 50
Seamsters: 196
Spinners: 100
Tinker: 37
Weaver: 84
Artists
Actors: 37
Architects: 13
Bards: 56
Costumers: 21
Dancers: 43
Drafters: 22
Engravers: 28
Fine Furniture Carpenters: 17
Glaziers: 39
Inlayers: 33
Musicians: 113
Painters, Art: 18
Playwrights: 37
Sculptors, Art: 30
Wood Carvers: 121
Writers: 121
Produce Industries
Butter Churners: 141
Canners: 98
Cheesmakers: 117
Ice Merchants: 15
Millers: 73
Picklers: 63
Smokers: 44
Stockmakers: 40
Tobacconists: 56
Tallowmakers: 86
13529 of Kad Dum-īems's population work within a Foundational Occupation.
712 work in Agriculture
2966 work as Craftsmen
1100 work as Merchants
2011 work as Service Workers
1363 work as General Laborers
563 work as Skilled Laborers
2167 work as Civil Servants
1165 work in Cottage Industries
749 work as Artists
733 work in Produce Industries
19663 of Kad Dum-īems's population do not work in a formal occupation, but do contribute to the local economy. 2118 (6%) are noncontributers.
Points of Interest
Kad Dum-īems has a conflict with a neighboring community. This usually isn't part of a larger war, but is instead a personal animosity between them. It may be the community has suffered at their enemy's hands, or they may have been the ones applying the suffering. Constant low-level skirmishes and trouble making go on between the two.
The center of Kad Dum-īems's town square was built around an ancient standing stone.
POI
History
In time immemorial, reportedly some time during the early 2nd century the Kami spared the town from the rampage of a legendary monster. One of Kad Dum-īems's local festivals commemorates this miracle.